http://www.gamasutra.com/view/feature/134949/learning_from_the_masters_level_.php
Hey y'all hope you had good holidays. A great article from gamasutra. I think we should start getting ideas together and prototyping a simple game because from what I hear, you learn the most while actually working on things.
I propose we set deadlines for ourselves because if we have infinite time, we might end up squandering it and that'd be counterproductive to the overall effort.
And as we decided, we'll do the indie game studies though we could and should dip into the easily accessible NES, SNES libraries for games because those are proven design-wise and we can learn a lot from them. It'd be helpful to have a sort of compiled notes on game design, level design, and all related functions.
Let me know what you think and hope you guys have a good new years eve and new years.
Great idea Sam, I am totally down for making a simple game. It can be a simple clone of a game or whatever, just so that we can get a feel for making games.
ReplyDeleteI feel that we can greatly learn a lot if we start making games right now.